_ABOUT_ME
I’m a Tech Artist and 3D Artist passionate about creating real-time visuals for games. My main interests lie in VFX, shader development, and the technical workflows that bring stylized and immersive visual ideas to life.
I work primarily in Unreal Engine and Unity, and I enjoy combining artistic intuition with technical experimentation through tools such as Niagara, materials, Blueprints, and procedural techniques. For me, creating effects is not just about making something look good — it is about shaping motion, atmosphere, and emotion in a way that supports the overall player experience.
Through both personal studies and collaborative projects, I continue to deepen my understanding of how art and technology can work together. I’m always looking for opportunities to grow as an artist, solve visual problems creatively, and build memorable game experiences.
_CONTACT
Email: mxh64127@gmail.com
LinkedIn: https://www.linkedin.com/in/xuanhao-mei/
Artstation: https://www.artstation.com/xmay