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ENV_01

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_SHOWCASE

This study is an environment exercise centered on a large alien dam-like structure.

It helped me strengthen both my sense of composition and my ability to build large-scale architectural scenes through a workflow that moved from Maya into Unreal Engine.

 

Throughout the process, I also developed a basic water shader, used simple planes to create fake lighting effects, and built large-scale environmental smoke to enhance the atmosphere of the scene.

_SHOWCASE

This study is an environment exercise centered on a large alien dam-like structure.

It helped me strengthen both my sense of composition and my ability to build large-scale architectural scenes through a workflow that moved from Maya into Unreal Engine.

 

Throughout the process, I also developed a basic water shader, used simple planes to create fake lighting effects, and built large-scale environmental smoke to enhance the atmosphere of the scene.

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