
ENV_01

_SHOWCASE
This study is an environment exercise centered on a large alien dam-like structure.
It helped me strengthen both my sense of composition and my ability to build large-scale architectural scenes through a workflow that moved from Maya into Unreal Engine.
Throughout the process, I also developed a basic water shader, used simple planes to create fake lighting effects, and built large-scale environmental smoke to enhance the atmosphere of the scene.
_SHOWCASE
This study is an environment exercise centered on a large alien dam-like structure.
It helped me strengthen both my sense of composition and my ability to build large-scale architectural scenes through a workflow that moved from Maya into Unreal Engine.
Throughout the process, I also developed a basic water shader, used simple planes to create fake lighting effects, and built large-scale environmental smoke to enhance the atmosphere of the scene.