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_SHOWCASE

Castle of Cardboard is a first-person action-adventure game about a protagonist escaping from a dungeon built entirely out of cardboard boxes.

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The project was developed over a relatively short production period of around four weeks. The goal of this limited schedule was to train our ability to produce polished results rapidly under tight development constraints.

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In this project, I worked as a VFX Artist and 3D Modeler.

Castle_of_Cardboard_Background.png

CASTLE OF CARDBOARD

_SHOWCASE

Castle of Cardboard is a first-person action-adventure game about a protagonist escaping from a dungeon built entirely out of cardboard boxes.

​

The project was developed over a relatively short production period of around four weeks. The goal of this limited schedule was to train our ability to produce polished results rapidly under tight development constraints.

​

In this project, I worked as a VFX Artist and 3D Modeler.

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