_SHOWCASE
Castle of Cardboard is a first-person action-adventure game about a protagonist escaping from a dungeon built entirely out of cardboard boxes.
The project was developed over a relatively short production period of around four weeks. The goal of this limited schedule was to train our ability to produce polished results rapidly under tight development constraints.
In this project, I worked as a VFX Artist and 3D Modeler.

CASTLE OF CARDBOARD
_SHOWCASE
Castle of Cardboard is a first-person action-adventure game about a protagonist escaping from a dungeon built entirely out of cardboard boxes.
The project was developed over a relatively short production period of around four weeks. The goal of this limited schedule was to train our ability to produce polished results rapidly under tight development constraints.
In this project, I worked as a VFX Artist and 3D Modeler.