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Implosion

This is an implosion effect created specifically to practice my skills in building complex materials, refining timing techniques, and experimenting with coloring for VFX

Showcase

Breakdown

01

Particle systems

On the left are some of my particle systems and custom modules. In this effect, I broke it down into different phases, worked on them separately, and then combined them in the blueprints.

02

Shaders

To the right are some master materials which composed all the shaders in the project.

03

Blueprints

As mentioned, I used blueprints to combine the effect and control its spawnbehavior.

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